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Nexus mods dark souls bartholomew4/1/2024 ![]() ![]() Half-Orcs are not so great because they have some weird bonuses that don't mix well, and one of their abilities, Orc Ferocity, doesn't always work well in practice, often getting them killed. Skill focus allows you to specialize in skills such as Trickery, Persuasion and so on. Versatile and capable, with great bonuses. It helps that sorcerer is the best caster in the game. Gnomes are perfectly suited to being excellent sorcerers, which somewhat pigeonholes them but they are very good at that one thing. ![]() Unfortunately the weapon familiarity bonus is rather less important than it might otherwise be due to the game having quite a few 'free longbow proficiency' items. The CON penalty isn't ideal, but it's fine. Elves have some very nice bonuses that fit a whole range of classes. Cautious Fighter is fairly good on niche tank builds though. That limits your options a lot, and the racial feats are mostly mediocre. Halflings have quite a few drawbacks and are only really suited to a couple of classes, CHA-based that need DEX and don't principally rely on weapon die damage. The weapon familiarity bonus is mostly useless. Good for classes that require WIS, but the CHA penalty really hurts Clerics. I'd rather have a bonus to STR or DEX than CON. ![]() Dwarves are a pretty solid race but nothing really stands out here. ![]()
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